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  1. #11

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    Unblinkingeye.com has a good article on this as well.

  2. #12

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    Quote Originally Posted by JMoore
    My question is, when developing by inspection what do you look for to know that the negative is "done"?
    When I DBI I look at the base side by reflected light from the green safelight. The base side is a milky white color. Check the base side about half way through & you'll see the milky white color without any sign of highlights. Check again at predetermined intervals & you'll see the progression of the highlights getting darker through the milky white base. When my negs are done for Azo printing, the highlights are coming through fairly strong, but not too much. I had to develop & print a few to get comfortable with judging the highlight density I wanted for Azo. It's a lot of fun. The IR goggles really sound like fun.

  3. #13
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    I can't even judge my prints under the safelights.
    Film dev. is Time/Temp. all the way for me.
    That is called grain. It is supposed to be there.
    =Neal W.=

  4. #14
    Ole
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    There's a difference depending on the developer. Non-solvent developers were called surface developers for a good reason: The emulsion side turns black long before you see anything through the base. So you should know what to expect with the developer you use...
    -- Ole Tjugen, Luddite Elitist
    Norway

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