Discussions: 44,952 | Messages: 605,966 | Members: 29,703 | Online: 394 | Chatroom: 0
User Name:  Password:
 

"That is called grain. It is supposed to be there." -Flotsam


 
APUG search    RSS MOBILE
Customize Sidebar
Gum-Silver Process
Author: Dwane
837 view(s)
aj 12 + various things
Author: jnanian
369 view(s)
Kodak D-19
Author: Tom Hoskinson
791 view(s)
Go Back   APUG > APUG English Forums > Darkroom > B&W: Film, Paper, Chemistry > Alternative D-23 developement procedure

Reply
 
Thread Tools Display Modes
Old 03-16-2008, 11:25 PM   #1 (permalink)
 
Join Date: Jan 2004
Location: Seattle Wash
Posts: 162
Default Alternative D-23 developement procedure

After taking a B&W workshop, where the instructor told of a method I had not read of before: where you use a very high concentration of developer for the first 2min or so then switch to a very diluted version of the sme developer to finnish off developement. He claimed that it controlled highlights very well but still produced very well separated shadows and mid-tones. So I tried it.
I had a subject that measured EV8 to EV16.5 I placed EV8 on zoneIII and gave an extra stop of exposure. I developed the film(foma 200) in straight D-23 for 2min with 45 sec constant agitation at the begining and 15sec/min after. I then transfered it to a water bath and diluted my straight D-23 to 3:1 and continued developement for another 9min(45sec constant agitation at the start and 15sec/min after) it came out beautifully. I did not have to do any dodging at all to print the negative the shadows are well separated and the entire print has excellent contrast throughtout, the highest whites are right at zone 8 with excellent detail.
thought I'd pass this along since it worked so well for me.
__________________
Rock on
ronlamarsh is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum
Old 03-17-2008, 07:11 AM   #2 (permalink)
 
Snapshot's Avatar
 
Join Date: Jan 2007
Location: Toronto, Ontario, Canada
Posts: 769
Default

Hmm... this is certainly useful to me. I'm not enthusiastic about dodging and burning my prints so if there is anything I can do to avoid it, then I'm all for it. Did your instructor indicate how concentrated/dilute the developers need to be or is this a trial and error process?
__________________
"The secret to life is to keep your mind full and your bowels empty. Unfortunately, the converse is true for most people."
Snapshot is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum
Old 03-17-2008, 11:52 AM   #3 (permalink)
 
Join Date: Jan 2004
Location: Seattle Wash
Posts: 162
Default Process

Yes the instructor uses HC-110 "1 part stock to 71/2 partrs water" constant agitation for first 50sec then rest for 50sec total developement time 1 min 40sec " at this point the film is transfered to the highly diluted 45 parts water to one part stock" agitated for 20sec developement time now 2min. Then normal agitation schedule 15 sec/min for total developement time of 10min.
__________________
Rock on
ronlamarsh is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum
Old 03-17-2008, 06:45 PM   #4 (permalink)
 
Join Date: Jun 2003
Location: Portland, Oregon
Posts: 306
Default

Interesting. Since shadows in standard development are fully developed in about the first three minutes, (or so I was taught) the diluted developer controls the highlights without further affecting the shadows. I'm going to print this thread out for future use, I think . . .

Peter Gomena
pgomena is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum
Old 03-18-2008, 12:43 PM   #5 (permalink)
 
Saganich's Avatar
 
Join Date: Nov 2004
Location: Brooklyn
Posts: 354
Default

Yes a good method for taking advantage of the compensation effect of D23 for high contrast scenes. For lower contrast scenes the cycle can be repeated until the contrast is where you like. This would have application for roll film as well. A couple tests could iron out the details. Thanks for the info.
__________________
Chris Saganich
http://www.imagebrooklyn.com
Saganich is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum
Sponsored Ad. (Subscribers to APUG have the option to remove this ad.)

Old 03-18-2008, 04:05 PM   #6 (permalink)
 
Join Date: Aug 2005
Location: Los Alamos, NM
Posts: 845
Default

This seems to be a variation of Barnbaum's compensating development method (Barnbaum, B., "The Art of Photography" ed. 3.1, pp 9-18 to 9-19). He uses HC-110, but the idea is the same. The first solution is somewhat more concentrated than usual (1:10). He develops a Tri-X negative in the first solution with constant agitation for 45 seconds or so and then lets it stand for another 45 seconds. That provides a base development for the shadows. He then transfers the negative to a very dilute solution of HC-110 (1:65) to complete the development (about 10 minutes) with constant agitation for the first 30 seconds and normal agitation thereafter. You can alter the final contrast by changing the time in the first solution. This system is capable of handling extreme contrast ranges (N-3 to N-5 development, more or less) while retaining decent shadow speed. The method can obviously be used with other developers or combinations of developers, and variations can be made for various compensation techniques. But the principle is the same for all: a concentrated developer initially develops the deep shadows; then a dilute developer takes care of the midtones and highlights.
nworth is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum
Old 03-19-2008, 05:23 AM   #7 (permalink)
 
Join Date: Jan 2007
Location: Brisbane, QLD. Australia
Posts: 148
Default

These sugestions all remind me of Barry Thornton's idea that one would use full strength developer for 2/3 or near to of the normal full time, then transfer (no rinse) to a second bath of borax/metaborate/carbonate (your choice) just like a regular 2-bath to allow the shadow development to finish w/o over doing the highlights.

The idea was to allow the highlights to exhaust before development had concluded in the shadows.

Murray
Murray Kelly is offline   Reply With Quote Ignore this user Ignore this thread Ignore this forum

APUG.ORG Block Ads. (APUG Subscribers have the option of closing this block)
 


  Contact Us - Advertise on APUG - Archive - Top - Site Terms - Forum Rules  
    

All times are GMT -5. The time now is 12:35 PM.
  
All Content Copyright © 2002-2008 Photocentric Ltd.   Search Engine Optimization by vBSEO APUG.ORG is a division of Photocentric Ltd.
This site is best viewed with a resolution of 1280x1024 (or higher), we recommend using