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    hrst's Avatar
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    And, of course you can do almost the same kind of "algorithms" in analog way. That is, making RGB separations which can be manipulated for contrast and curve shape by masking or changing BW development, and finally printed back to color. But, it's sad to say but d*g*t*l is probably better here (if done right which is not easy, though).
    Last edited by hrst; 04-27-2010 at 11:24 PM. Click to view previous post history.

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