Not just "zoomed in", but the change also affects the appearance of near/far juxtaposition, and depth of field if the camera isn't moved. Balancing the juxtaposition between near and far, depth of field considerations and camera viewpoint are a good part of what it takes to make a miniature appear realistic. There's no one magic lens/distance/aperture that will just make it happen for you. It's hard work, and takes lots of practice, that's why you see so few good examples (and why even today, those who shoot models and miniatures professionally make a very, very good income doing that)