The answer is in the printing technique I gave you in post #3. Base your paper grade on the most important values, and use printing controls to ensure the shadows and highlights are good.
Originally Posted by Jonathan R
This is something you'll have to live with when using some two-bath negative developers. Rather than preferentially reducing highlight contrast like "compensating" developers, they sometimes give a more linear - but lower contrast curve (which people who scan seem to like). So midtones are compressed somewhat.
Printing skill is what is needed. Careful burning and dodging of shadows and highlights with multiple filters so that you can work them around the desired midtone contrast which is determined mostly by the filter grade for the main exposure.