Makes sense , I will set the temp up a degree or two as well. The new CPP3 is pretty good at keeping the temp up so I will need to play with this a bit.
But as you say if you are consistent, and you see where I am going with it , just keeping things the same will work.
How about Expert drums and quantity of chems.. also I plan to really push the development stage up to 4 stops so what about exhaustion issues of the developer? I am thinking of a two stage developer to compensate for the huge push.
A 4 stop push is what was required on a Refemana to get the look I am after btw.
Originally Posted by wildbill